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Cybersickness

Edited by: Tohru Kiryu and Richard HY So

An article collection in Journal of NeuroEngineering and Rehabilitation

This collection of articles has not been sponsored and articles have undergone the journal's standard peer-review process overseen by the Editor-in-Chief and Associate Editors. The Editor-in-Chief and Associate Editors declare no competing interests.

View all article collections published in Journal of NeuroEngineering and Rehabilitation

  1. Visual motion often provokes vection (the induced perception of self-motion) and postural movement. Postural movement is known to increase during vection, suggesting the same visual motion signal underlies vec...

    Authors: Shigehito Tanahashi, Hiroyasu Ujike, Ryo Kozawa and Kazuhiko Ukai
    Citation: Journal of NeuroEngineering and Rehabilitation 2007 4:39
  2. Application of virtual environment (VE) technology to motor rehabilitation increases the number of possible rehabilitation tasks and/or exercises. However, enhancing a specific sensory stimulus sometimes cause...

    Authors: Tohru Kiryu, Atsuhiko Iijima and Takehiko Bando
    Citation: Journal of NeuroEngineering and Rehabilitation 2007 4:38
  3. Taking advantage of developed image technology, it is expected that image presentation would be utilized to promote health in the field of medical care and public health. To accumulate knowledge on biomedical ...

    Authors: Hiroshi Oyamada, Atsuhiko Iijima, Akira Tanaka, Kazuhiko Ukai, Haruo Toda, Norihiro Sugita, Makoto Yoshizawa and Takehiko Bando
    Citation: Journal of NeuroEngineering and Rehabilitation 2007 4:37
  4. We studied the effects of the presentation of a visual sign that warned subjects of acceleration around the yaw and pitch axes in virtual reality (VR) on their heart rate variability.

    Authors: Hiroshi Watanabe, Wataru Teramoto and Hiroyuki Umemura
    Citation: Journal of NeuroEngineering and Rehabilitation 2007 4:36
  5. Computer graphics and virtual reality techniques are useful to develop automatic and effective rehabilitation systems. However, a kind of virtual environment including unstable visual images presented to wide ...

    Authors: Norihiro Sugita, Makoto Yoshizawa, Makoto Abe, Akira Tanaka, Takashi Watanabe, Shigeru Chiba, Tomoyuki Yambe and Shin-ichi Nitta
    Citation: Journal of NeuroEngineering and Rehabilitation 2007 4:35
  6. Around three years ago, in the special issue on augmented and virtual reality in rehabilitation, the topics of simulator sickness was briefly discussed in relation to vestibular rehabilitation. Simulator sickn...

    Authors: Tohru Kiryu and Richard HY So
    Citation: Journal of NeuroEngineering and Rehabilitation 2007 4:34